Category Archives: Thud & Blunder

Thud & Blunder – Warbands revealed!

As the Gamma version of the rules is currently with our reviewers, I thought I’d share the list of warbands that we have included in the book. It should be noted that these are fairly generic, allowing you to create … Continue reading

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Thud & Blunder – progress report 2

So, it has been a slow month due to holidays and other interruptions, but we are very close now to issuing the Gamma version to our internal review team. We are talking mid to late September for this. We have … Continue reading

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Thud & Blunder – progress report

For many years Charles and I had wondered if we could evolve the mechanics of our skirmish rules to a point where they could support a full-on medieval fantasy game. Each game we wrote moved us towards this goal. IHMN … Continue reading

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Zombini is coming!!

Being the report of a battle between and betwixt Charles and my good self. Mechanics The Setting The pleasant little town of Bramlinghame. The time About eleven of the clock on a Wednesday, market day. The Scenario A simple seize … Continue reading

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I hear the sound… of distant drums!

We began play-testing Thud & Blunder last autumn, when Charles invited Duncan, Billy and myself to Castle Murton. As you can see from the photos that accompany this piece, we set up a small walled town in the Castle’s Orangery. … Continue reading

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Thud & Blunder Playtest 28th January

Between a member of the Southern playtesting team; Billy ‘Buttons’ Harrington, Sergeant-Major in the 42nd Foot and Mouth VC and Field Marshall Sir Charles Napier Murton (Permanent Private Secretary to the Minister, Lord Craig Arthur Wellesley Cartmell). A playtest of … Continue reading

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